Encyclopedia
Every technique, taken apart.
1000 comedy concepts across 22 domains, from why humans laugh at all to how you measure whether they did. 25 of them are deep entries with formulas, failure modes and drills.
Read one a day. Steal all of them.
The 22 domains
Not an alphabetical pile. A map.
01
The Physics of Funny
Why laughter happens at all.
50 concepts →
02
Joke Anatomy
How a joke is built, part by part.
50 concepts →
03
Misdirection & Surprise
Engineering the moment the meaning flips.
50 concepts →
04
Exaggeration, Absurdity & Scale
Distorting reality until it confesses.
50 concepts →
05
Language & Wordplay
The sound and shape of funny words.
50 concepts →
06
Analogy, Comparison & Connection
Colliding two worlds on purpose.
50 concepts →
07
Rules, Patterns & Structures
Building expectation so you can break it.
50 concepts →
08
Observational Comedy
Finding material in ordinary life.
50 concepts →
09
Character & Persona
Who is being funny, and why.
50 concepts →
10
Storytelling
Long-form funny with stakes.
50 concepts →
11
Stand-Up Writing
Generating and punching up material.
50 concepts →
12
Performance & Delivery
Turning written funny into heard funny.
50 concepts →
13
Crowd Work
Making a room out of strangers.
50 concepts →
14
Hecklers, Bombing & Recovery
What to do when it goes wrong.
50 concepts →
15
Improv
Creating funny in real time.
50 concepts →
16
Advanced Improv & Spontaneity
Playing without a net.
50 concepts →
17
Satire, Parody, Roast & Dark Comedy
Comedy with a target.
50 concepts →
18
Sketch, Screen & Format Comedy
Different products, same physics.
50 concepts →
19
Business, Writing & Social Humor
Funny that sells, ships and persuades.
25 concepts →
20
Comedic Identity & Voice
Becoming unmistakable.
25 concepts →
21
Comedy Science & Measurement
Learning from actual laughter.
25 concepts →
22
Comedy Engineering & AI
Human plus machine, human decides.
25 concepts →
Deep entries
The 25 operators we teach all the way down.
Definition, mechanism, formula, examples, how it fails, and drills — plus what it stacks with and what it fights.
25 techniques
A
- ANAnalogy
Explain the thing by comparing it to a wildly distant thing that turns out to fit perfectly.
Analogy · Advanced beginner
- ABAbsurdity
Change one rule of reality, then behave with total logical consistency inside the new rule.
Comedy Physics · Advanced
- ACAct-Out
Stop describing and become the thing for three seconds.
Performance · Intermediate
B
C
- CBCallback
Return to an earlier laugh at a moment when the audience has stopped expecting it.
Stand-Up · Intermediate
- CTContrast
Put two incompatible registers next to each other and let the collision do the work.
Comedy Physics · Beginner
- CHCharacter
A consistent want plus a consistent flaw, expressed in a consistent voice.
Character · Advanced
- CFConfession
Admit the true, unflattering thing you're not supposed to say out loud.
Psychology · Intermediate
E
F
H
L
M
P
R
- RVReversal
Flip the expected direction of a statement so the audience lands on the opposite pole.
Misdirection · Advanced beginner
- RFReframe
Describe the familiar thing from a viewpoint that makes it look insane.
Observation · Intermediate
- R3Rule of Three
Two items build a pattern; the third breaks it.
Joke Anatomy · Beginner
- RPRepetition
Repeat a phrase until it stops being a phrase and becomes an event.
Language · Advanced beginner
